Level
1st
Casting Time
1 Action
Range/Area
Self
Components
V, S, M *
Duration
Instantaneous
School
Evocation
Attack/Save
None
Damage/Effect
Special

You reach into a pouch and pull out a random magical effect. 
When casting the spell at hinger level the dice to determin the random effect changes.


1st D4
2nd D8
3rd D10


Dice EFFECT

1

you pull out a fist-full of regular ash.

2

You produce a green rey dealing 1 D6 +2 Necrotic Damage. range 30ft (roll to hit)

3

lightning arcs out of your hand dealing 1 D6 +2 Lightning Damage range 20ft DEX save 12 

4

Your next attack role is with advantage.

5

Your hand is coated in acid the next thing you touch takes 1 D6 +2 Acid Damage (roll to hit)

6

You teleport 15ft in a direction of your choice.

7

everything near you in a 5ft radius takes 1 D6 +2 Force Danage

8

You pull out a glowing immaterial ball of light that blinds everyone in a 10ft radius for one round. DC 12 DEX save to resist

9

Your hand emerges rom the bag covered in liquid fire, the next ceature you touch takes 3 D6 fire damage and is set on fire. You are also set on fire and take 1D4 fire damage every turn until you spend and action to put it out.

10

You accidentally pull the bag inside out realeasing chaotic enrgies form beyond the weave,
every creature in a 30ft radius takes 1D20 Psychic Damage



 

* - (A small bag )

Spell Tags: Special

Available For: Bard (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

FiendishSaturn

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