You create a 20 ft. diameter ethereal ring centered on you. You chose 5 creatures inside the ring to exalt.
Exaltation. Whenever a creature is exalted, any hostile creature within line of sight must make a wisdom saving throw (DC12+ your spellcasting modifier) or kneel before you surrendering the fight. A creature can resist this effect if they are attack by an Exalted creature or if an ally uses the help action to shake the affect off. Allies can be excluded from this check, otherwise gaining advantage on it. Any creature that succeeds is unaffected and once a target succeeds or fails a check they are no longer able to be the target of this effect until they complete a long rest.
(Inspired by Elden Ring created by From Software)
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