Invoking Ciuin's Realm, Ekyo, Darkness from there spills into your world.
Magical darkness spreads from a point you choose within range to fill a 15-foot-radius sphere for the duration. The darkness spreads around corners. A creature with darkvision can't see through this darkness, and nonmagical light can't illuminate it.
If the point you choose is on an object you are holding or one that isn't being worn or carried, the darkness emanates from the object and moves with it. Completely covering the source of the darkness with an opaque object, such as a bowl or a helm, blocks the darkness.
If any of this spell's area overlaps with an area of light created by a spell of 2nd level or lower, the spell that created the light is dispelled.
This darkness is not like others. At level 2 when a creature enters or starts their turn in this darkness they must succeed in a wisdom saving throw or suffer from the short-term madness table. at level 4 and higher, the creature will need to roll from the long-term madness table instead.
The save must be redone on every turn the creature is in the darkness.
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