Sometimes, you just need to get someone away from you. Shouting an ancient word of power might be overkill, but it certainly is satisfying seeing someone annoying fly off into the distance. Also terribly fun to yeet inanimate objects.
- Raven, local crazy old mage
Choose one humanoid or creature within range. The creature must make a Strength saving throw with a DC = your spell save DC. The creature flies in a straight line up to 100 feet in a direction you choose, stopping early if it impacts against a solid surface. If the creature hits something, it and the object hit take 4d8 bludgeoning damage. If the creature is sent straight into the air, the creature takes fall damage. If the creature is in the air and yote into the ground, it takes double fall damage.
At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the speed of the yeet is increased, the range increases by 50 feet, and the damage increases by 1d8, for each slot level above 1st.
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