Level
1st
Casting Time
1 Reaction *
Range/Area
Self
Components
S
Duration
1 Round
School
Abjuration
Attack/Save
None
Damage/Effect
Damage (...)

The spell dissipates some of the incoming energy, lessening its effect on you. You have resistance to the triggering damage type until the end of your next turn.

* - which you take when you take acid, cold, fire, lightning, or thunder damage

Previous Versions

Name Date Modified Views Adds Version Actions
11/29/2021 10:59:54 PM
2
1
--
Coming Soon

Spell Tags: Damage Warding

Available For: Druid (Legacy) Ranger (Legacy) Sorcerer (Legacy) Wizard (Legacy)

Kheldul

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