Level
5th
Casting Time
1 Action
Range/Area
Sight
Components
V, S, M *
Duration
10 Minutes
School
Conjuration
Attack/Save
DEX Save
Damage/Effect
Bludgeoning
You point at a location and an anvil appears in that spot. The anvil looks and acts like a normal anvil. If it appears over a creature, the creature must make a dexterity saving throw or take 2d10 + 10 bludgeoning damage and become prone. If the creature is reduced to 0 hit points by the spell, all creatures that can see the anvil must succeed on a wisdom saving throw equal to 5 + the creature's CR or fall over laughing and become prone. The anvil has 50 hit points and an AC of 15. If reduced to 0 hit points or targeted by a dispel magic spell, the spell ends and the anvil disappears.
* - (A small metal anvil)
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