Level
5th
Casting Time
1 Minute
Range/Area
30 ft. (30 ft. )
Components
S, M *
Duration
Concentration 9 Hours
School
Enchantment
Attack/Save
WIS Save
Damage/Effect
Unconscious

You close your eyes and open your mind to release a mystical smoke that connects your consciousness to other(s) that are resting within the radius of the spell. During the active duration of the spell, you can control all aspects of your target’s dreams, keeping them unconscious for the duration, waking them up, or connecting multiple being’s consciousness together if you so wish. Any damage taken or spell slots used by the targets in the dream will not carry over when they awaken, however; upon waking up the targets must roll a wisdom saving throw or take 1d4 psychic damage for each hour of rest they took while under the effects of Dream Weave, if they succeed they take half that damage. While Dream Weave is active you gain the all of the benefits of rest that you would normally get depending on the duration, except you do not restore the spell slot used to cast this spell upon completion.

 

If a target wishes to awaken from the dream, they can make an intelligence or wisdom saving throw with disadvantage against the casters spell save dc once every hour. When a target awakens they assume it was just a strange dream unless given a reason to believe otherwise.

  

AT HIGHER LEVELS: When you cast this spell using a spell slot of 6th level, the damage die used increases to 1d6; it then increases to 1d8 at 7th level, 1d10 at 8th, and 1d12 at 9th level. The area of effect increases to 35ft at 6th, 40ft at 7th, 50ft at 8th, and 70ft at 9th.

 

“I had a horrible dream last night, my head is still ringing with pain”-Victim of the spell

 

* - (A handful of herbal tea leaves and a puff of smoke)

Spell Tags: Control Social Utility Deception Special

Available For: Cleric (Legacy) - Trickery Domain (Legacy) Cleric (Legacy) - Peace Domain Druid (Legacy) - Circle of Dreams Sorcerer (Legacy) - Shadow Magic (Legacy) Sorcerer (Legacy) - Aberrant Mind (Legacy) Warlock (Legacy) - The Archfey (Legacy) Warlock (Legacy) - The Great Old One (Legacy) Wizard (Legacy) - School of Enchantment (Legacy) Wizard (Legacy) - School of Illusion (Legacy) Rogue (Legacy) - Arcane Trickster (Legacy)

Woeflux

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