Level
7th
Casting Time
1 Action
Range/Area
30 ft.
Components
V, M *
Duration
1 Minute
School
Enchantment
Attack/Save
WIS Save
Damage/Effect
Charmed

You attempt to beguile a creature into agreeing with you. One creature that you can see within range must make a Wisdom saving throw. A creature automatically success if you or your companions are fighting it. On a failed save, the creature is charmed by you for the spells duration.

During that time, the charmed creature does your bidding and cannot say "no" or an equivalent phrase to you. This spell immediately ends if you command the creature to do anything harmful to itself or it's allies, anything that is against the creature's alignment, or if you or your allies because hostile towards the creature.

* - (A tiny wooden boat)

Previous Versions

Name Date Modified Views Adds Version Actions
12/1/2021 5:20:09 PM
2
1
1
Coming Soon

Available For: Bard (Legacy) Wizard (Legacy)

__Sage__

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