Level
1st
Casting Time
1 Action Ritual
Range/Area
100,000,000 ft.
Components
S
Duration
Instantaneous 1 Minute
School
Conjuration
Attack/Save
STR Save
Damage/Effect
Banishment (...)

A void liquidy, floating appendage appears on your back or as an extension to your arms a point you choose within sight or if you know where something is right behind a non-transparent surface. The appendage"s" lasts for the duration or until you dismiss it as an action. The appendages vanish if you take more than 70% damage unless you are above level 5. You can control the hand before firing and after but not during. You can use the hand to move an object, open an unlocked door or container, stow or retrieve an item from an open container, or pour the contents out of a vial. The hand can attack, activate magic items, and carry 1,000 times your own weight. The appendage can be used as a grappling hook, as well as a platform. If the proper grip is placed on a heavy enough object then you can lift up yourself to another platform. When the appendage is within 30 feet of the target it can move forward freely. The spell can be paired with other spells once the user makes it to level 20.

 

(The appendage can move trajectory a little and requires much energy to do so but only once fired.)

Spell Tags: Damage Control Banishment Movement Utility Warding Psionic

Available For: Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy) Blood Hunter - Order of the Profane Soul (INT)

Colin_JC

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