You turn yourself into a blood hawk. You will have the ability to speak as if they were normal and as well as keep all of its memories if it was turned or turned back. The equipment that is on the creature will disappear upon being turned and will reappear until it is dispelled.
You can cast spells while transformed. You can consume food without being poisoned. If you drop to 0 hit points as a Blood Hawk, you will revert to your normal form.
While in Blood Hawk form:
Size. Small
AC. 12
HP. 7
Speed. 10 ft., fly 60 ft. per turn
Keen Sight. The creature has advantage on perception checks that rely on sight (Gain +4 perception modifier)
Pack Tactics. The creature has advantage on an attack roll against a creature if at least one of the hawk's allies is within 5 feet of the creature and the ally isn't incapacitated
Beak. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4+2) piercing damage
Screech. The creature will emit a loud hawk-like screech that could be heard from 150 ft. away.
* - (A Blood Hawk Feather)Previous Versions
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5/9/2021 12:27:55 PM
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12/2/2021 10:44:41 AM
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12/2/2021 10:49:53 AM
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