Level
2nd
Casting Time
1 Minute Ritual
Range/Area
Self 15 ft.
Components
V, S, M *
Duration
Until Dispelled
School
Transmutation
Attack/Save
None
Damage/Effect
Shapechanging

You turn yourself into a blood hawk. You will have the ability to speak as if they were normal and as well as keep all of its memories if it was turned or turned back. The equipment that is on the creature will disappear upon being turned and will reappear until it is dispelled.

You can cast spells while transformed. You can consume food without being poisoned. If you drop to 0 hit points as a Blood Hawk, you will revert to your normal form.

While in Blood Hawk form:

Size. Small

AC. 12

HP. 7

Speed. 10 ft., fly 60 ft. per turn

Keen Sight. The creature has advantage on perception checks that rely on sight (Gain +4 perception modifier)

Pack Tactics. The creature has advantage on an attack roll against a creature if at least one of the hawk's allies is within 5 feet of the creature and the ally isn't incapacitated

Beak. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4+2) piercing damage

Screech. The creature will emit a loud hawk-like screech that could be heard from 150 ft. away. 

* - (A Blood Hawk Feather)

Previous Versions

Name Date Modified Views Adds Version Actions
5/9/2021 12:27:55 PM
4
0
--
Coming Soon
12/2/2021 10:44:41 AM
6
0
--
Coming Soon
12/2/2021 10:49:53 AM
6
1
--
Coming Soon

Spell Tags: Shapechanging

Available For: Druid (Legacy) Ranger (Legacy)

lvl_3OJ

Comments

Posts Quoted:
Reply
Clear All Quotes