Level
6th
Casting Time
2 Actions
Range/Area
Sight 240 ft. (10 ft. *)
Components
V
Duration
Concentration 10 Minutes
School
Evocation
Attack/Save
DEX Save
Damage/Effect
Lightning (...)

An Eldritch Storm Cloud appears above a point within your vision, 10 feet wide and 5 feet tall, or in an enclosed space, it covers the ceiling only.

When you cast the spell, choose a point you can see under the cloud. A bolt of Eldritch Lightning flashes down from the cloud to that point. Each creature within 10 feet of that point must make a Dexterity saving throw. A creature takes 2d20 lightning damage on a failed save, or half as much damage on a successful one. On each of your turns until the spell ends, you can use your action to call down Eldritch Lightning in this way again, targeting the same point or a different one.

If you are outdoors in stormy conditions when you cast this spell, the spell turns the storm into an Eldritch one and increases damage by 3d6.

At Higher Levels. When you cast this spell using a spell slot of 7th or higher level, the damage increases by 2d10 for each slot level above 6th.

Eldritch Lightning has the advantage over living opponents, and upon direct contact targets will have to make a 15 Constitution saving throw, upon a failed save throw, enemy is morphed into an abberation, upon successful saving throw, advantage against this opponent is lost for the next attack.

Spell Tags: Damage

Available For: Cleric (Legacy) - Death Domain Paladin (Legacy) - Oath of the Ancients (Legacy) Sorcerer (Legacy) - Aberrant Mind (Legacy) Warlock (Legacy) - The Great Old One (Legacy) Wizard (Legacy) - School of Evocation (Legacy) Fighter (Legacy) - Eldritch Knight (Legacy)

ZayneFyreHeart

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