Level
4th
Casting Time
10 Minutes Ritual
Range/Area
10 ft.
Components
V, S, M *
Duration
24 Hours
School
Necromancy
Attack/Save
None
Damage/Effect
Control (...)

You grasp the soul of a humanoid who has yet to find their solace in the afterlife and ensnare it to do your bidding. In order to cast this spell, you must target a humanoid with a soul who has died in the past 8 hours, otherwise the spell fails. Your spell ensnares the soul and transforms into a vengeful Specter.

Specters created from this spell share your initiative but take their turn directly after yours. On each of your turns, you can use a bonus action to mentally command any specter you made with this spell if the specter is within 60 feet of you (if you control multiple specters, you can command any or all of them at the same time, issuing the same command to each one). You decide what action the specter will take and where it will move during its next turn, or you can issue a general command, such as to guard a particular chamber or corridor. If you issue no commands, the specter only defends itself against hostile creatures. Once given an order, the specter continues to follow it until its task is complete.

The specter is under your control for 24 hours, after which the specter will fade and the soul will become unbound and escape to the afterlife. To bind the soul for another 24 hours, you must cast this spell on the specter again before the current 24-hour period ends. This use of the spell reasserts your control over up to two specters you have enslaved with this spell, rather than enslaving a new one.

If the body of the humanoid is targeted with a spell that would revive the creature, the caster must succeed on a spellcasting ability check against your spell save DC. Upon success, the specter is destroyed and the soul is returned to the body. Upon failure, the spell fails to take effect.

  • At Higher Levels: When you cast this spell using a spell slot of 5th level or higher, you enslave or reassert control over two additional specters for each slot above 4th. Each of the specters must come from a different humanoid corpse that has died in the last 8 hours.

* - (an embossed silver mirror embedded with an onyx worth 250gp)

Spell Tags: Summoning Control

Available For: Cleric (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

Cursed_King

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