Level
3rd
Casting Time
1 Action
Range/Area
90 ft. (10 ft. )
Components
V, S, M
Duration
1 Minute
School
Conjuration
Attack/Save
DEX Save
Damage/Effect
Fire

Tar covers the ground in a 20-foot square centered on a point within range and turns it into difficult terrain for the duration.

When the tar appears, each creature standing in its area must succeed on a Dexterity saving throw or fall prone. A creature that enters the area or ends its turn there takes 3d6 fire damage and must also succeed on a Dexterity saving throw or fall prone. 

At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d6 for each slot level above 3rd.

Spell Tags: Control

Available For: Artificer (Legacy) - Artillerist (Legacy)

Rororourboat1

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