Level
1st
Casting Time
1 Action
Range/Area
Self (15 ft. )
Components
V, S
Duration
Instantaneous
School
Transmutation
Attack/Save
DEX Save
Damage/Effect
Control

As you stomp your foot onto the ground a wave of invisible force sweeps toward you, knocking your foes to the ground. Each creature in a 15-foot cone must make a Dexterity saving throw. A creature is knocked prone on a failed save and can’t take reactions.

At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the range increases by 5 feet for each slot level above 1st.

“You saw me take what!?  Fine, call the gaurds.  I don’t think you have a leg to stand on!” ~Alatir the Almighty 

Previous Versions

Name Date Modified Views Adds Version Actions
2/5/2019 9:34:07 AM
229
6
1
Coming Soon

Spell Tags: Control

Available For: Bard (Legacy) Sorcerer (Legacy) Wizard (Legacy) Fighter (Legacy) - Eldritch Knight (Legacy) Rogue (Legacy) - Arcane Trickster (Legacy)

Crystalman_X

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