One humanoid of your choice that you can see within range takes 5d6 psychic damage and must succeed on a Charisma saving throw or become charmed by you for the duration.
While the target is charmed in this way, it takes 2d6 psychic damage at the beginning of each of it's turns, and you may use your bonus action to command them to immediately attack the target of your choice that is within their range. This attack uses the targets reaction for this round and can not be performed if the target has already used their reaction.
The target can make a Charisma saving throw at the end of each of its turns. On a success, the spell ends.
At Higher Levels. When you cast this spell using a spell slot of 5th level or higher, you can target one additional creature for each slot level above 4th. The creatures must be within 30 feet of each other when you target them.
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