Level
Cantrip
Casting Time
1 Action
Range/Area
Self
Components
S, M *
Duration
Instantaneous
School
Evocation
Attack/Save
Melee
Damage/Effect
Combat (...)

You brandish the weapon used in the spell's casting in blue flames and make a melee attack with it against one creature within 5 feet of you, strikes leave a trail of flames. On a hit, the target suffers the weapon attack's normal effects and then becomes wounded by burning heat.

The target has to succeed on a Constitution Saving throw against your Spell-Save DC. It takes 1d10 fire damage on a failed save or half as much on a successful one, and the spell ends.

This spell's damage increases when you reach certain levels. At 5th level, the melee attack deals an extra 1d10 fire damage to the target on a hit, and the damage the target takes for save fail increases to 2d10. Both damage rolls increase by 1d10 at 11th level (2d10 and 3d10) and again at 17th level (3d10 and 4d10).

* - (a melee weapon worth at least 1 sp)

Previous Versions

Name Date Modified Views Adds Version Actions
12/4/2021 5:25:17 PM
3
0
1
Coming Soon

Spell Tags: Damage Combat

Available For: Wizard (Legacy) - Bladesinging (Legacy) Warlock (Legacy) - The Hexblade

TheOneAndOnlyD

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