Level
Cantrip
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S
Duration
Instantaneous
School
Evocation
Attack/Save
Ranged
Damage/Effect
Eldritch Blast

You force magic energy to swirl in the palm of your hand, before launching it at your target. Make a ranged spell attack against the target. On a hit, roll on the chart below to determine the effect of the bullet on the target.

1

The spell fizzles out as it safely lands upon the target and does nothing to them.

11

The bullet turns into a net and restrains the target.

2

The target takes 1d8 Acid damage.

12

The target takes 1d8 Lightning damage.

3

The bullet bounces of the target and flies back at the caster. Roll on the chart again and deal the effect to the caster.

13

The target, alongside everything they are wearing & carrying, is transformed into a gelatinous cube hostile to all creatures. Once the gelatinous cube falls to 0 hit points, it reverts back to its original form with the hit points it had before.

4

 The target takes 1d8 Cold damage.

14

The target takes 1d8 Psychic damage.

5

Roll 1d8 and heal the target by twice that amount.

15

The target gains advantage on the next roll it makes.

6

The target takes 1d8 Thunder damage.

16

The target takes 1d8 Necrotic damage.

7

Roll 1d8 and the target gains Temporary Hit Points equal to halve the amount rolled.

17

The target gains disadvantage on the next roll it makes.

8

The target takes 1d8 Fire damage.

18

The target takes 1d8 Poison damage.

9

Roll 1d8 and the target takes halve the amount rolled as bludgeoning damage. The target then makes a CON save against Spell Save DC. On a fail, the target is pushed 10ft and knocked prone.

19

Roll 1d4-1. The target is suspended 30ft in the air for the duration of the result rolled (minimum of 1 round). While the target is suspended in the air, they are immune to all damage, and cannot cast spells or take hostile actions.

10

The target takes 1d8 Force damage.

20

The target takes 1d8 Radiant damage.

 

The spell creates additional bullets at later levels by 1 when you reach 5th level (2 bullets), 11th level (3 bullets), and 17th level (four bullets).

Previous Versions

Name Date Modified Views Adds Version Actions
12/4/2021 11:56:38 PM
7
0
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Coming Soon

Spell Tags: Damage

Available For: Bard (Legacy) Druid (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

Charchu_Firestorm

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