You send negative energy coursing through a creature that you have in your grasps sending a feeling of dread through them. You have the choice to either let the power of the spell impact them or release the spell. If you choose to attack the target must make a Constitution saving throw. It takes 7d8 + 30 force damage and is banished to another plane on a failed save. On a successful save they take half of the damage and they aren’t banished.
A creature who is not being target by this spell but is in the ten foot range must make a dexterity saving throw and beat a DC of 15. If they fail the creature take 3d8 force damage and is pushed back ten feet and knocked prone. On a successful save the creature take only half damage and is pushed back ten feet.
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