Level
2nd
Casting Time
1 Action
Range/Area
30 ft.
Components
V, S
Duration
Instantaneous
School
Evocation
Attack/Save
STR Save
Damage/Effect
Control (...)

You yank the weapon out of your opponents hand. Choose an object, that weighs less than 20 lbs., within range that is being held by a creature. The creature makes a Strength Saving throw against your spell DC. On a success they hold on to the object. On a fail, THe object is pulled out of their hand and 15 ft towards you. If the object reaches you, is less than 10 lbs., and you have a free hand, you can catch it. 

If the Creature is attuned to the object or is holding it with both hands they have advantage on the saving throw.. If the object weighs less than 1 lb., then they have disadvantage on the saving throw.

At Higher Levels, If cast with a 3rd or higher slot, You can choose one additional object per spell level. If the object is held by the same creature, then the creature will make the saving throw for each object.

Previous Versions

Name Date Modified Views Adds Version Actions
12/7/2021 5:07:27 PM
3
2
1
Coming Soon

Spell Tags: Control Utility

Available For: Bard (Legacy) Wizard (Legacy) Cleric (Legacy) - Forge Domain Sorcerer (Legacy) - Clockwork Soul (Legacy) Fighter (Legacy) - Eldritch Knight (Legacy)

Inportantman2

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