Level
1st
Casting Time
1 Bonus Action
Range/Area
Self
Components
S, M *
Duration
1 Minute
School
Transmutation
Attack/Save
CON Save
Damage/Effect
Combat (...)

You shroud yourself with a thick fog of disease which infects and corrodes all who come into contact with you. Whenever a non-undead or construct creature hits you with a melee weapon attack, they must make a Constitution saving throw. On a failure, the creature takes 1d6 necrotic damage and becomes Poisoned for the duration and takes half as much damage and is not poisoned on a successful saving throw. While a creature is poisoned this way, they take 1d6 necrotic damage at the start of each of its turns. A creature can repeat its saving throw against this spell at the end of each of its turns, ending its effects on success.

At Higher Levels: When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d6 for each slot level above 1st.

* - (a few drops of caster's blood)

Previous Versions

Name Date Modified Views Adds Version Actions
9/6/2021 3:03:02 AM
48
5
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Coming Soon
9/10/2021 3:38:06 AM
8
0
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Coming Soon
12/7/2021 10:52:35 PM
10
2
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Coming Soon

Spell Tags: Creation Damage Control Combat Special

Available For: Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy) Cleric (Legacy) - Death Domain Druid (Legacy) - Circle of Spores Ranger (Legacy) - Swarmkeeper

VampireSari

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