Level
5th
Casting Time
1 Minute
Range/Area
90 ft.
Components
V, S, M *
Duration
Concentration 1 Hour
School
Conjuration
Attack/Save
None
Damage/Effect
Summoning

You call forth a ketamine ape from the elemental plane of drugs. The ketamine ape appears in an unoccupied space you can see within range The ketamine ape disappears when it drops to 0 hit points or when the spell ends.

The ketamine ape is friendly to you and your companions for the duration. Roll initiative for the ketamine ape, which has its own turns. It obeys any verbal commands that you issue to it (no action required by you). If you don't issue any commands to the ketamine ape, it defends itself from hostile creatures but otherwise takes no actions.

If your concentration is broken, the ketamine ape doesn't disappear. Instead, you lose control of the ketamine ape, it becomes hostile toward you and your companions, and it might attack. An uncontrolled ketamine ape can't be dismissed by you, and it disappears 1 hour after you summoned it.

The GM has the ketamine ape's statistics.

 

* - (an ounce of ketamine)

Spell Tags: Summoning

Available For: Druid (Legacy) Wizard (Legacy)

Darastrix_the_kobold

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