Level
Cantrip
Casting Time
1 Bonus Action
Range/Area
120 ft
Components
V, S
Duration
1 Hour
School
Evocation
Attack/Save
None
Damage/Effect
Utility
You create a torch-sized light of UV light within range, making it appear as a torch, lantern, or glowing orb that hover in the air for the duration. Whichever form you choose, the light sheds dim light in a 10-foot radius. Granting advantage on Investigation/Perception checks (on blood an other fluids not normally seen)
As a bonus action on your turn, you can move the light up to 60 feet to a new spot within range. The light winks out if it exceeds the spell's range.
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