The Caster creates a Arcane Barrier 10ft radius around him/her of Defensive magic protecting him/her and their allies, no physical or magic attacks can enter the Barrier without the Casters permission, that said the Barrier has a health of 2x the casters health rounded down. The Caster must remain focused on this spell and is unable to cast any other spells while holding the Barrier active.
As a Bonus action the caster can move with the Barrier up to half his/her movement speed.
Targeted Effects. Spells and other magical effects, such as [spell]magic missile that target a creature or an object in the sphere have no effect on that target.
Areas of Magic. The area of another spell or magical effect, such as fireball, can't extend into the sphere. If the sphere overlaps an area of magic, the part of the area that is covered by the sphere is suppressed. For example, the flames created by a wall of fire are suppressed within the sphere, creating a gap in the wall if the overlap is large enough.
Dispel Magic. Spells and magical effects such as dispel magic have no effect on the sphere.
* - (a pinch of powdered iron or iron filings)
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