Level
3rd
Casting Time
1 Action
Ritual
Range/Area
Touch
Components
V, S
Duration
Special 1 Minute
School
Abjuration
Attack/Save
None
Damage/Effect
Chaos Magic
Using your strength of will, you cause one creature other than yourself that you touch to become so firmly entrenched within reality that it is protected from the effects of chaos magic surges. The protected creature gains a saving throw to negate the effect of a chaos magic surge that does not normally allow a saving throw, or it gets advantage on a normally allowed saving throw. Once the protected creature makes a successful saving throw allowed by surge dampener, the spell’s effect ends for that creature.
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