You touch a creature, and that creature must succeed on a Wisdom saving throw or certain aspects are removed based on your level and turned into a physical item. This item has no monetary value, no weight, no practical use, can not be destroyed, and if lost, you can magically retrieve it instantly from anywhere at no cost. The form this item can take is up to you but it must be small enough to fit in the palm of your hand.
You roll 1d6 and absorb a number of one option:
- Class features
- Spells
- Race features
Once this item is created, you can apply it to another willing player character. When the item is applied, it is absorbed into them and they gain that aspect, regardless of their race, class or level.
A remove curse spell ends this effect or you can end the spell returning the aspect you absorbed.
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