Level
1st
Casting Time
1 Action Ritual
Range/Area
20 ft. (5 ft. *)
Components
V, S
Duration
1 Minute
School
Conjuration
Attack/Save
DEX Save
Damage/Effect
Force

You create a whip of ethereal light in your hand and target a creature in range. The creature must make a Dexterity saving throw or take 2d4 force damage and be restrained. On a successful save the creature takes half as much damage and is not restrained. On each of the creature's turns it can make a Strength check against your spell save DC. The spell ends if it makes a successful check or after 1 minute.

Instead of targeting a creature, you can choose to target one object that is not being worn or carried. The object will be pulled to you if it weighs less than 100 lb and is not attached to a surface, otherwise you are pulled to it.

Spell Tags: Damage Control Utility Combat

Available For: Bard (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

Jimby201

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