Level
2nd
Casting Time
1 Action
Range/Area
60 ft.
Components
S, M *
Duration
Instantaneous
School
Evocation
Attack/Save
CON Save
Damage/Effect
Compulsion (...)

You fling a spiraling ball of energy at a creature within range. The target must make a Constitution saving throw. On a failure, roll a d8, and refer to the Chance Encounter chart for the result, On a successful one, nothing happens.

d8

Effect

1-2

Static Propulsion. The target takes 5d4 lightning damage and is pushed up to 10 feet away. 

3-4

Burning Passion. The target takes 1d10 fire damage and is charmed by you for one minute. If you or your allies attack the creature, this effect ends.

5-7

Slide Tackle. The target takes 2d10 bludgeoning damage and is knocked prone.

8

Brain Cramp. The target takes 3d6 psychic damage and cannot take reactions until the end of its next turn.

* - (A playing card)

Spell Tags: Damage Control Debuff Movement Compulsion Special

Available For:

ChronoGDND

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