Level
Cantrip
Casting Time
1 Action
Range/Area
120 ft.
Components
V, S
Duration
Instantaneous
School
Evocation
Attack/Save
None
Damage/Effect
Damage

You create one glowing dart of magical energy. The dart hits a creature or object of your choice that you can see within range. A dart deals 1d4 damage to its target. You choose the damage type for the dart: acid, cold, fire, force, lightning, poison, or thunder damage.

At Higher Levels. This spells damage increases by one additional dart at 5th Level (2 darts), 11th Level (3 darts), and 17th Level (4 darts). The darts all strike simultaneously, and you can direct them to hit one target or several. You can also choose for each dart to deal different damage types from each other. 

Spell Tags: Damage

Available For: Wizard (Legacy)

Bobshark

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