Level
1st
Casting Time
1 Action
Range/Area
Unlimited (20 ft. )
Components
V, S
Duration
Concentration 2 Minutes
School
Abjuration
Attack/Save
STR Save
Damage/Effect
Damage (...)

A ring of fire surrounds you, protecting you and giving you time to recuperate. Nothing can pass the flame without making a 2D10 damage saving through. At higher levels the spell has an extra 1D10 damage to take and lasts another minute. The fire also gives off 2 hit points a minute to those in the circle. Also incinerates any arrows or bolts that pass over the ring.

Spell Tags: Healing Damage Warding

Available For: Cleric (Legacy) Ranger (Legacy) Wizard (Legacy)

Doruaraebe