Level
3rd
Casting Time
1 Action
Range/Area
Self (30 ft. *)
Components
V, S, M *
Duration
Instantaneous
School
Evocation
Attack/Save
DEX Save
Damage/Effect
Force

You focus and become one with your blade as you perceive the "seam" of energy bordering where the aura of your life force and that of your enemy meets. You strike and cut through this borderline, severing it and releasing the Wind Scar.

 Three parallel blast waves of golden Force energy sweep out from your blade swing. Each hostile creature in a 30-foot Cone originating from you must make a CON Saving Throw equal to your Spell Save DC. On a failed save, creatures take (3d10)+SM Force damage and are pushed 15 feet away from you. On a successful save, the creature takes half as much damage and isn't pushed. If a creature is made to strike an object or vertical surface by the push they may take (1-3d6) Bludgeoning damage from the impact.

In addition, unsecured objects that are completely within the area of effect are automatically pushed 15 feet away from you by the spell's effect, and the spell emits a thunderous boom audible out to 300 feet.

At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the damage increases by +(1d10) for each Spell slot above 3rd level.

 

* - (A Sword or other bladed weapon, except a dagger..)

Spell Tags: Damage Combat

Available For: Druid (Legacy) Ranger (Legacy) Sorcerer (Legacy) Druid Ranger Bard (Legacy) - College of Swords Paladin (Legacy) - Oath of Vengeance (Legacy) Paladin (Legacy) - Oath of Conquest Wizard (Legacy) - Bladesinging (Legacy) Fighter (Legacy) - Eldritch Knight (Legacy) Bard - College of Lore Cleric - War Domain Paladin - Oath of the Ancients

Loremaster84

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