Level
3rd
Casting Time
1 Action
Range/Area
Touch
Components
V, S, M *
Duration
Concentration
1 Hour
School
Transmutation
Attack/Save
None
Damage/Effect
Exploration (...)
You harness the power of the the sea and the primal beings that live beneath its waves.
Until the spell ends, the target gains the following benefits:
- The target can breathe both air and water.
- The target gains a swimming speed equal to its base walking speed, and can use the Dash action as a bonus action while underwater.
- The target does not provoke opportunity attacks when swimming out of melee range underwater.
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