Level
3rd
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S, M *
Duration
Concentration 1 Hour
School
Conjuration
Attack/Save
None
Damage/Effect

You summon shadows to do your bidding within range. Choose up to four Small or Medium creatures you can see within range; the shadows of those creatures detach from their bodies and become living shadows under your control.

A summoned shadow disappears when it drops to 0 hit points or when the spell ends. The summoned creatures are friendly to you, but not necessarily to your companions. Roll initiative for the summoned creatures as a group, which has its own turns. They obey any verbal commands that you issue to them (no action required by you). If you don’t issue any commands to them, they will converge on the nearest creature and use their action to attack.

The DM has the shadow’s statistics, which are as normal save for one change: the shadow’s Strength Drain action still deals damage, but causes no reduction in a target’s Strength score. If a creature is killed by the shadow’s Strength Drain, it becomes a shadow 1d4 hours later, but is not under your control.

At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the number of shadows you can create increases by one for every slot level above 3rd

* - (a chunk of charcoal)
Dusbero

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