Level
3rd
Casting Time
1 Action
Range/Area
Self
Components
V, S, M *
Duration
Concentration
1 Minute
School
Conjuration
Attack/Save
None
Damage/Effect
You create two hands holding rapiers 15 feet around you. They act on your turn starting the following the turn you summoned them.
The hands have an AC of 15, 9 hit points and 30 feet of movement. They have the same saving throws as the caster and are immune to all status effects.
The fencers can use the Attack action to do a melee attack and use their reaction to do an attack of opportunity, both with a +5 attack modifier. A hit does 1d6+2 force damage.
If the hands are somehow disarmed, they are dispelled.
At Higher Levels. When you cast this spell at 4th or higher level the amount of fighting hands increases by 1 per level.
* - (two gloves which are destroyed if hands are.)
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