Level
1st
Casting Time
1 Hour Ritual
Range/Area
10 ft.
Components
V, S, M *
Duration
Instantaneous
School
Conjuration
Attack/Save
None
Damage/Effect
Summoning

You gain the companionship of a Fey Spirit that appears as a pixie made of rapidly shifting, multi-colored, prismatic light. The Fey Spirit may also take an animal form upon request: bat, cat, crab, frog (toad), hawk, lizard, octopus, owl, poisonous snake, fish (quipper), rat, raven, sea horse, spider, or weasel. Appearing in an unoccupied space within range, the Fey Spirit has the statistics of the chosen form, though it is a fey instead of a beast.

Regardless of it's current form, the Fey Spirit may choose to shed prismatic light up to 30 feet in all directions.

The Fey Spirit acts independently of you, but it will usually do as you ask. In combat, it rolls its own initiative and acts on its own turn. A Fey Spirit can't attack, but it can take other actions as normal.

When the Fey Spirit drops to 0 hit points, it disappears, leaving behind no physical form. It reappears after you cast this spell again.

While the Fey Spirit is within 100 feet of you, you can communicate with it telepathically. Additionally, as an action, you can see through the Fey Spirit's eyes and hear what it hears until the start of your next turn, gaining the benefits of any special senses that the Fey Spirit has. During this time, you are deaf and blind with regard to your own senses.

As an action, you can temporarily dismiss the Fey Spirit, where upon it returns to the Fey Wilds until you call it back. Alternatively, you can dismiss it forever. As an action while it is temporarily dismissed, you can request it to reappear in any unoccupied space within 30 feet of you.

You can't have more than one Fey Spirit companion at a time. 

Finally, when you cast a spell with a range of touch, the Fey Spirit can deliver the spell as if it had cast the spell. The Fey Spirit must be within 100 feet of you, and it must use its reaction to deliver the spell when you cast it. If the spell requires an attack roll, you use your attack modifier for the roll.

* - ((10 gp worth of gems, carved bone, charcoal, incense, or herbs that must be offered in sacrifice to the Fey Wilds.) )

Spell Tags: Summoning

Available For: Cleric (Legacy) Druid (Legacy) Ranger (Legacy)

Dreamwaker

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