Level
Cantrip
Casting Time
1 Action
Ritual
Range/Area
35 ft.
Components
V, S
Duration
Instantaneous
School
Evocation
Attack/Save
None
Damage/Effect
Healing
You shed bright healing light to a creature you can see in order to cure its wounds using its own regeneration capacity.
Target creature in range can immediately throw one of its hit dice and regain an amount of hit points equal to the result + its constitution modifier + your spellcasting ability modifier.
-
View User Profile
-
Send Message
Posted Jul 7, 2020Um... Good spell, but WAY TOO POWERFUL!!!
You do realize that a healing spell as a cantrip is extremely overpowered. I can see that it is a ritual, so maybe make its casting time 10 minutes, not 1 action, and make it a 1st level spell, but otherwise really good, original idea.
I understand that this has already been published and that because of that, you can't change it, but if D&D beyond ever makes that a possibility, it'd be great if you modified it.