Level
5th
Casting Time
1 Action
Range/Area
60 ft. (15 ft. )
Components
V, S
Duration
Instantaneous
School
Necromancy
Attack/Save
CON Save
Damage/Effect
Necrotic

A burst of negative energy ripples out in a 15-foot radius sphere from a point within range you choose. Each living creature in that area must make a Constitution saving throw. A target takes 6d8 necrotic damage on a failed save and feels weary and sickened, suffering disadvantage on attacks. A successful save halves the damage and negates the sickening effect. A creature that failed the save can repeat it at the end of its turn, ending the condition on a success.

At Higher Levels: When you use a slot of higher level to cast the spell, the damage increases by 1d8 per slot higher than 5th.

Previous Versions

Name Date Modified Views Adds Version Actions
1/28/2019 7:20:21 AM
4
0
1
Coming Soon
2/14/2019 1:25:50 AM
126
0
--
Coming Soon

Spell Tags: Damage Control Combat

Available For: Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

cxevan7

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