an avocado come to life at your command. the Avocado animates and becomes a creature under your control until the spell ends or until reduced to 0 hit points.
As a bonus action, you can mentally command the avocado as long as it's within 500 feet of you (if you control multiple fruit, you can command any or all of them at the same time, issuing the same command to each one). You decide what action the creature will take and where it will move during its next turn, or you can issue a general command, such as to guard a particular chamber or corridor. If you issue no commands, the creature only defends itself against hostile creatures. Once given an order, the avocado continues to follow it until its task is complete.
Animated Object Statistics
| Size | HP | AC | Str | Dex | Attack |
|---|---|---|---|---|---|
| regular avocado | 20 | 18 | 4 | 18 | +8 to hit, 1d4 + 4 damage |
| Humongus avocado | 25 | 16 | 6 | 14 | +6 to hit, 1d8 + 2 damage |
An animated avocado is a construct with AC, hit points, attacks, Strength, and Dexterity determined by its size. Its Constitution is 10 and its Intelligence and Wisdom are 3, and its Charisma is 1. It has a flying speed of 30 feet and can hover. It has blindsight with a radius of 30 feet and is blind beyond that distance. When the animated avocado drops to 0 hit points, it dies and turns into a magical guacamole (functions as a single goodberry)
If you command an avocado attack, it can make a single melee attack against a creature within 5 feet of it. It makes a slam attack with an attack bonus and bludgeoning damage determined by its size. The GM might rule that rotten avocados inflicts poison or necrotic damage based on its form.
At Higher Levels. If you cast this spell using a spell slot of 3th level or higher, you can animate two additional avocados for each slot level above 2th.
* - (a ripe fresh avocado)
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