Level
2nd
Casting Time
1 Action Ritual
Range/Area
30 ft.
Components
V, S, M *
Duration
Concentration 1 Minute
School
Necromancy
Attack/Save
None
Damage/Effect

You call for the bodies of the long dead and buried, though you can only impart a miniscule amount of necrotic energy to them. The severed hands of the deceased will answer your summons and rise from the ground to grasp and scratch at your enemies. These hands take the form of zombie or skeletons, though it will not affect the stats. When the creatures hit 0 hit points or you lose concentration on the spell, they will no longer be animated and will sink back into the ground.

At 2nd level, you can summon 2 Crawling Claws and the creatures are allied to you and your companions. In combat, the creatures share your initiative count, but they take their turn immediately after yours. They obey your verbal commands (no action required by you). If you don’t issue any, they take the Dodge action and uses their move to avoid danger.

At Higher Levels. When cast at a spell slot of 3rd or higher, add a crawling claw for each consecutive spell slot rank. (i.e. at 3rd level, add 3 crawling claws, for a total of 5. at 5th level,  summon a total 14 crawling claws). This spell can be cast at a maximum of 6th level
3rd level will summon 5 crawling claws. 4th level will summon 9 crawling claws. 5th level will summon 14 crawling claws. 6th level will summon 20 crawling claws. 

 

* - (the severed hand of a thrice summoned zombie)

Available For: Wizard (Legacy) Cleric (Legacy) - Death Domain Druid (Legacy) - Circle of Spores

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