Level
8th
Casting Time
1 Minute
Range/Area
Touch
Components
V
Duration
Until Dispelled or Triggered
School
Enchantment
Attack/Save
None
Damage/Effect

Touch a small or medium container and have it turn into a gateway connected to the flesh dimension. Whenever the container is next opened the gateway unlocks and dozens of pale hands elongate and grow into our world intent on killing the nearest entity and dragging its corpse back into the gateway no matter how long it takes.

When the hands first appear their chosen target must pass a DC 14 WIS save or be frightened for 3 minutes. If the target leaves the area without destroying the hands they will slowly follow the target up to 60ft. from the original gateway, at which point the hands evaporate into shadowy mist only to reappear in a suitable container near its target. No longer needing to be activated the hands will immediately creep out from the container and attempt to kill the target.

When the hands reach their chosen target, the victim must make a DC 17 athletics check or become grappled. Target can try to escape with a successful DC 17 strength check. If the hands stay grappled they will scratch and punch at the target dealing 6d6 bludgeoning DMG every 10 seconds or every 1 round. The hand swarm has a hit point maximum of 44, a movement speed of 15ft, as well as resistance to all DMG type inflicted by any entities besides the current victim.  

Available For: Bard (Legacy) Cleric (Legacy) Druid (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

shootgun996

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