Level
2nd
Casting Time
1 Action
Range/Area
Sight
Components
V, S, M *
Duration
Instantaneous
School
Necromancy
Attack/Save
None
Damage/Effect

Using a bone excavated from a near by tomb, or grave you are able to "wake the dead". by casting this spell you wake the near by undead creatures up to 6d8 hp worth of creatures. AS you cast this spell you have to make a Wisdom save contesting the will of the undead. If you succeed you can control the undead. If you fail the contest of wills who the undead attack is up to the DM.  Casting this spell at 2nd level allows each creatures to have a maximum of 3 hit die each. At high levels you can wake up 2 hit die per level.

Contest of wills- 10+wisdom modifier +number of hit dice of the creatures (one check per, cast round up) 

- 3 skeletons. 2HD

- 2 zombies 3HD

-2 shadows. 3HD

 

* - (a bone belonging to a body from the crypt or graveyard you're in. )

Available For: Warlock (Legacy) Wizard (Legacy)

BronyJay

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