A spell developed by alien creatures not native to the human material plane. Unlike other contact spells, this spell does not summon any entities or avatars, what it does, however, is establish a telepathic link. A caster or another caster well known to the original caster, must have been in some previous contact with the target and have hypnotized the target beforehand, or emitted a similar effect. The target requires a DC 20 Wisdom saving throw each round to stop any contact, or be forced to answer any questions mentally. One question can be asked each round and provokes another saving throw from the target. For each round that passes without breaking contact, the victim becomes more and more aware of the casters alien nature. No line-of-sight is required to attempt to contact a creature. Only the distance must be met.
This spell is not class-locked. Any being able to learn the verbal and somatic components can cast this spell. It must be learned from either a spellbook, a teacher versed in the spell, or from a deity. Although not commonly used by humans, some humans learn this spell in tandem to communicate secretly over vast distances. For each level past 1st this spell is cast, the distance increases by another 52,800 feet (10 miles).
Level
1st
Casting Time
1 Action
Range/Area
10 miles
Components
V, S
Duration
Instantaneous 1 Round
School
Divination
Attack/Save
WIS Save
Damage/Effect
Communication (...)
Comments