Level
Cantrip
Casting Time
1 No Action
Range/Area
Touch
Components
M
Duration
1 Hour
School
Transmutation
Attack/Save
None
Damage/Effect
Environment

You can choose to create salt or pepper in a bowl or any other type of container before you.

For salt, roll a D20. The result will decide on the size and shape of the salt.

1-5: You get a handfull of finely grinded sea salt.

6-10: You get two hands full of rather corse and rough mountain salt

11-15: You get a head-sized block of rock salt that weighs about 1 kg.

15-20: You get a 1m³ Himalaya salt crystal that weighs about 170kg.

For pepper, roll a D20. You can choose what kind of pepper it should become (black, white, sichuan, red, shinuus berries, red-white-black mix, ...)

1-5: You get a tiny pepper plant that's barely more than a sprout that shoots out of the ground whereever you are, ignoring the container you brought. With proper care, it'll take a week until it can be harvested.

6-10: You get a fully grown pepper plant that you estimate you can harvest tomorrow that shoots out of the ground whereever you are, ignoring the container you brought.

11-15: Very ripe and ready-to-eat pepper seeds appear in the container before you. They are incredibly spicy and whoever eats them get a D4 of fire damage unless they are resistant or immune to fire damage.

15-20: Very ripe and ready-to-eat pepper seeds appear in the container before you. They are are incredibly tasty and whoever eats them gets a D4 of HP. if they are resistant or immune to fire damage, they roll with advantage.

Spell Tags: Environment

Available For:

Miraculiciously

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