Level
2nd
Casting Time
1 Action
Range/Area
10 ft. (20 ft. *)
Components
V
Duration
Until Dispelled
School
Enchantment
Attack/Save
CHA Save
Damage/Effect
Combat (...)

When this spell is cast, you create an aura of 10 ft where creatures can hear your chanting. All other characters that can see you and have this spell can also chant and create an aura, without casting the spell.

All creatures within that aura (excluding any characters that are chanting) will have their movement speed set to 0 unless they either:

  • Cannot hear (for example, the deafened condition) or
  • Make a CHA saving throw with a DC of 16

The creatures affected by any of the chanters will stay affected only until any of these happen:

  • The creature becomes out of range of any of the chanters,
  • The creature can no longer hear (for example, the deafened condition), or
  • The spell ends.

When the spell ends, all chanters quit chanting and all of the creatures are no longer affected. While the spell is active, the character who cast this spell must concentrate to keep it active (that means using their turn to work the spell).

At Higher Levels: For each character level, the range increases by 3 ft

Spell Tags: Control Combat

Available For: Warlock (Legacy)

MelloweYellowe

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