Level
1st
Casting Time
10 Minutes
Ritual
Range/Area
Touch
Components
V, S, M *
Duration
Instantaneous
School
Transmutation
Attack/Save
None
Damage/Effect
You touch a pile of coins worth at least 10 gp and convert between denominations. Coins of a higher value can be converted to a single type of a lower denomination. Coins of a lower value can be converted to a single type of a higher denomination.
Some value is lost during this conversion, which is represented in the material components of the spell. For example, using standard conversion rates, if 100 sp are being converted to gold then only 9 gp can be made. Similarly, if 1 pp is being converted to gold then the spell creates 9 gp.
| Coin | cp | sp | ep | gp | pp |
|---|---|---|---|---|---|
| Copper (cp) | 1 | 1/10 | 1/50 | 1/100 | 1/1,000 |
| Silver (sp) | 10 | 1 | 1/5 | 1/10 | 1/100 |
| Electrum (ep) | 50 | 5 | 1 | 1/2 | 1/20 |
| Gold (gp) | 100 | 10 | 2 | 1 | 1/10 |
| Platinum (pp) | 1,000 | 100 | 20 | 10 | 1 |
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