You wave your hand and cause a spell being cast to halt in its tracks.
Choose a creature within range that is casting a spell. If the spell is of 2nd level or lower, it halts in its tracks and its effects do not take place until the end of the caster's next turn. When a spell is cast at the end of this duration, the spell itself uses the original caster's spell attack bonus and spell save DC as normal, but the spell is cast from the point of origin the caster originally chose.
If the spell you intend to delay is of a level higher than the spell slot used to cast this spell, then you must make an ability check using your spellcasting ability, the DC of which is 10 + the level of the spell being delayed. On a success, the spell is successfully delayed. On a failure, the spell is cast as normal, and the spell slot used to cast this spell is wasted.
At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, you can delay a spell equal to or less than the level you use to cast this spell.
* - when a creature within 60 ft. of you casts a spell ** - (A jar of molasses)
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