Level
9th
Casting Time
1 Bonus Action
Range/Area
Self
Components
V
Duration
School
Abjuration
Attack/Save
None
Damage/Effect
You take 1/4 of the damage made from non-magical attacks.
You take no damage from magical attacks, and it is added to your damage count.
Dispell Time Armor and make an attack on a creature with in five feet of you. On a hit, deal damage equale to your damage count. Reset your damage count.
If your hour runs out and you don't cast Time Armor again, Time Armor is dispelled and damage is delt to everything in a 5 foot radius equale to your damage count. Reset your damge count to 0.
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