Creates a 10ft radial sphere barrier with the caster at the center. The caster and his/Her's allies gain +1 to their AC while within the barrier. when an enemy enters the barrier the cater must make a DC 14 Wisdom save to maintain the barrier. At the start of the Character's turn if the barrier was maintained the caster can either remove the barrier or make a DC 13 wisdom check to keep the barrier active. In order to caste this spell the caster must remain stationary, wield a shield in each hand, and must have any kind of symbol revealed for their deity of worship. The caster can expend 1 spell slot to expand the barrier by 5ft and do a DC16 wisdom check, but the DC will go each time at the DM's discretion.
On a failed check the caster takes 1d8 psychic damage. If caster attempts to move while this spell is active, they will auto fail the check. On failed attempt to expand barrier the caster will take 2d8 psychic damage
For each spell slot above the 1st level the effect gains +1 (Ex. spell cast at 2nd level gives +2 to ac/ spell cast at 5th level gives +5 to ac)
At 4th level the DC to maintain at each turn goes by +1
at 7th level the DC goes up another +1
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