You are surrounded by a cloud of thousands of poisonous insects of all kinds. Creatures who move adjacent to you or start their turn next to you take 1d8 poison damage. A successful Dexterity saving throw reduces the damage by half.
On your turn, you can use an action to cause the swarm to briefly flow out from you and surround a creature within 20 feet. That creature takes 2d10 poison damage and must use its reaction to move 10 feet in a random direction. An affected creature can roll a Constitution saving throw, taking half damage and ignoring the forced movement on a success. Using this action reduces the spell’s remaining duration by 1 minute.
At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, both instances of poison damage increase by one die for every spell level above 2nd.
* - (a tuft of hair or fur)
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