Level
1st
Casting Time
1 Action
Range/Area
Self
Components
V, S, M *
Duration
Concentration 10 Minutes
School
Evocation
Attack/Save
CON Save
Damage/Effect
Cold

You emanate intense cold out to a range of 5 feet. Fresh water within range freezes to a depth of 6”, allowing you to walk over water at a speed of 5 feet per round. Salt water freezes at half that speed. Unattended containers of liquid freeze and burst after 2 rounds, at the DM’s discretion. Creatures who move adjacent to you or start their turn next to you take 1d8 cold damage. A successful Constitution saving throw reduces the damage by half.

At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the cold damage increases by 1d8 for each spell level above 1st.

* - (a pinch of salt)

Spell Tags: Exploration Combat

Available For: Druid (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

CM_

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