Level
5th
Casting Time
1 Action
Range/Area
Self (100 ft. )
Components
V, S
Duration
Concentration 10 Minutes
School
Transmutation
Attack/Save
None
Damage/Effect

You magically grab hold of the air in a 100 foot radius. This area is centered on you and moves with you. For the duration, you gain the following actions:

  • If you are can see the projectile of a ranged weapon attack that passes through the spell's area of effect, then you may spend your reaction to impose disadvantage on the attack roll.
  • You may spend an action to magically throttle a creature. Choose one creature you can see within 100 feet of you. The creature begins suffocating and remains suffocating until the end of your next turn, at which point, if no other effect is suffocating it, it resumes breathing. On its turn, the creature may spend an action to attempt a Constitution saving throw. If successful, the creature resumes breathing.
  • You may spend a bonus action to force a creature that you can see within range to make a Strength saving throw against your spell save DC. On failure, the creature is pushed up to 10 feet in any direction of your choice.

Available For: Druid (Legacy) Sorcerer (Legacy) Wizard (Legacy)

Jeiem

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